Saturday, September 21, 2013

VoIP for a project?

video editing software jitter
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networking


I need a smiulator to explain VoIP for a project in linux windows network..
or what can I do If I have the softwares but I want to explain it localy in a LAN or a enterprise network MAN etc..



Answer
Voice over Internet Protocol (VoIP) is a protocol optimized for the transmission of voice through the Internet or other packet switched networks. VoIP is often used abstractly to refer to the actual transmission of voice (rather than the protocol implementing it). VoIP is also known as IP Telephony, Internet telephony, Broadband telephony, Broadband Phone and Voice over Broadband. "VoIP" is pronounced voyp.

Companies providing VoIP service are commonly referred to as providers, and protocols which are used to carry voice signals over the IP network are commonly referred to as Voice over IP or VoIP protocols. They may be viewed as commercial realizations of the experimental Network Voice Protocol (1973) invented for the ARPANET providers. Some cost savings are due to utilizing a single network to carry voice and data, especially where users have existing underutilized network capacity that can carry VoIP at no additional cost. VoIP to VoIP phone calls are sometimes free, while VoIP to public switched telephone networks, PSTN, may have a cost that is borne by the VoIP user.

Voice over IP protocols carry telephony signals as digital audio, typically reduced in data rate using speech data compression techniques, encapsulated in a data packet stream over IP.

There are two types of PSTN to VoIP services: Direct Inward Dialing (DID) and access numbers. DID will connect the caller directly to the VoIP user while access numbers require the caller to input the extension number of the VoIP user.
Functionality

VoIP can facilitate tasks and provide services that may be more difficult to implement or expensive using the more traditional PSTN. Examples include:

* The ability to transmit more than one telephone call down the same broadband-connected telephone line. This can make VoIP a simple way to add an extra telephone line to a home or office.
* 3-way calling, call forwarding, automatic redial, and caller ID; features that traditional telecommunication companies (telcos) normally charge extra for.
* Secure calls using standardized protocols (such as Secure Real-time Transport Protocol.) Most of the difficulties of creating a secure phone over traditional phone lines, like digitizing and digital transmission are already in place with VoIP. It is only necessary to encrypt and authenticate the existing data stream.
* Location independence. Only an internet connection is needed to get a connection to a VoIP provider. For instance, call center agents using VoIP phones can work from anywhere with a sufficiently fast and stable Internet connection.
* Integration with other services available over the Internet, including video conversation, message or data file exchange in parallel with the conversation, audio conferencing, managing address books, and passing information about whether others (e.g. friends or colleagues) are available online to interested parties.

[edit] Implementation

Because UDP does not provide a mechanism to ensure that data packets are delivered in sequential order, or provide Quality of Service (known as QoS) guarantees, VoIP implementations face problems dealing with latency and jitter. This is especially true when satellite circuits are involved, due to long round trip propagation delay (400 milliseconds to 600 milliseconds for geostationary satellite). The receiving node must restructure IP packets that may be out of order, delayed or missing, while ensuring that the audio stream maintains a proper time consistency. This functionality is usually accomplished by means of a jitter buffer in the voice engine.

Another challenge is routing VoIP traffic through firewalls and address translators. Private Session Border Controllers are used along with firewalls to enable VoIP calls to and from a protected enterprise network. Skype uses a proprietary protocol to route calls through other Skype peers on the network, allowing it to traverse symmetric NATs and firewalls. Other methods to traverse firewalls involve using protocols such as STUN or ICE.

VoIP challenges:

* Available bandwidth
* Delay/Network Latency
* Packet loss
* Jitter
* Echo
* Security
* Reliability
* Pulse dialing to DTMF translation

Many VoIP providers do not translate pulse dialing from older phones to DTMF. The VoIP user may use a VoIP Pulse to Tone Converter, if needed.[citation needed]

Fixed delays cannot be controlled but some delays can be minimized by marking voice packets as being delay-sensitive (see, for example, Diffserv).

The principal cause of packet loss is congestion, which can be controlled by congestion management and avoidance. Carrier VoIP networks avoid congestion by means of teletraffic engineering.

Variation in delay is called jitter. The effects of jitter can be mitigated by storing voice packets in a jitter buffer upon arrival and before producing audio, although increases delay. This avoids a condition known as buffer underrun, in which the voice engine is missing audio since the next voice packet has not yet arrived.

Common causes of echo include impedance mismatches in analog circuitry, and acoustic coupling of the transmit and receive signal at the receiving end.
Quality of service

Some broadband connections may have less than desirable quality. Where IP packets are lost or delayed at any point in the network between VoIP users, there will be a momentary drop-out of voice. This is more noticeable in highly congested networks and/or where there are long distances and/or interworking between end points. Technology has improved the reliability and voice quality over time and will continue to improve VoIP performance as time goes on.

It has been suggested to rely on the packetized nature of media in VoIP communications and transmit the stream of packets from the source phone to the destination phone simultaneously across different routes (multi-path routing). In such a way, temporary failures have less impact on the communication quality. In capillary routing it has been suggested to use at the packet level Fountain codes or particularly raptor codes for transmitting extra redundant packets making the communication more reliable.

A number of protocols have been defined to support the reporting of QoS/QoE for VoIP calls. These include RTCP XR (RFC3611), SIP RTCP Summary Reports, H.460.9 Annex B (for H.323), H.248.30 and MGCP extensions. The RFC3611 VoIP Metrics block is generated by an IP phone or gateway during a live call and contains information on packet loss rate, packet discard rate (due to jitter), packet loss/discard burst metrics (burst length/density, gap length/density), network delay, end system delay, signal / noise / echo level, MOS scores and R factors and configuration information related to the jitter buffer.

RFC3611 VoIP metrics reports are exchanged between IP endpoints on an occasional basis during a call, and an end of call message sent via SIP RTCP Summary Report or one of the other signaling protocol extensions. RFC3611 VoIP metrics reports are intended to support real time feedback related to QoS problems, the exchange of information between the endpoints for improved call quality calculation and a variety of other applications.

[edit] Difficulty with sending faxes

The support of sending faxes over VoIP is still limited. The existing voice codecs are not designed for fax transmission. An effort is underway to remedy this by defining an alternate IP-based solution for delivering Fax-over-IP, namely the T.38 protocol. Another possible solution to overcome the drawback is to treat the fax system as a message switching system, which does not need real time data transmission - such as sending a fax as an email attachment (see Fax) or remote printout (see Internet Printing Protocol). The end system can completely buffer the incoming fax data before displaying or printing the fax image.

[edit] Emergency calls

The nature of IP makes it difficult to locate network users geographically. Emergency calls, therefore, cannot easily be routed to a nearby call center, and are impossible on some VoIP systems. Sometimes, VoIP systems may route emergency calls to a non-emergency phone line at the intended department. In the US, at least one major police department has strongly objected to this practice as potentially endangering the public.[4]

Moreover, in the event that the caller is unable to give an address, emergency services may be unable to locate them in any other way. Following the lead of mobile phone operators, several VoIP carriers are already implementing a technical work-around.[citation needed] For instance, one large VoIP carrier requires the registration of the physical address where the VoIP line will be used. When you dial the emergency number for your country, they will route it to the appropriate local system. They also maintain their own emergency call center that will take non-routable emergency calls (made, for example, from a software based service that is not tied to any particular physical location) and then will manually route your call once learning your physical location.[citation needed]

e911 is another method by which VOIP providers in the US are able to support emergency services. The e911 emergency-calling system automatically associates a physical address with the calling party's telephone number as required by the Wireless Communications and Public Safety Act of 1999 and is being successfully used by many VOIP providers to provide physical address information to emergency service operators.

[edit] Integration into global telephone number system

While the traditional Plain Old Telephone Service (POTS) and mobile phone networks share a common global standard (E.164) which allocates and identifies any specific telephone line, there is no widely adopted similar standard for VoIP networks. Some allocate an E.164 number which can be u

How do I remove the jitter/blur of 24P?

Q. I have a CANON VIXIA HF200 and I put it to the setting of 24P. I was wondering how to remove the jitter/blur that is supposedly caused by the 24P setting. Could this be removed via software?

Thanks.
I have a CANON VIXIA HF200 and I put it to the setting of 24P. I was wondering how to remove the jitter/blur that is supposedly caused by the 24P setting. Could this be removed via software?

Extra Details: I didn't use slows shutter speed; I mostly playback the videos on the camcorder or my laptop; I haven't rendered the video as of now so I'm hesitant to install any editing software (likely it would be Adobe Premiere CS4 or Sony Vegas 8); and yes I was recording a lot of fast action (basically I was recording some virtuoso pianist).

Thanks.


Answer
lare and NYC fan are both correct... but what we don't know are the conditions that the video was captured - specifically, the lighting conditions.

If the lighting was poor and the shutter automatically slowed, it is possible that the "blur" is caused by the slow shutter speed and not necessarily by the 24p setting. Then, we don't know where you are seeng the "jitter/blur" - is it when you view the camcorder playback on the camcorder or on when it is connected to a HDTV... or after you import the video to the computer and the video editor or what video editor you are using to work with that video... or after you render the video (after editing) and the render settings you are using. We also do not know if this was fast action or not - remember, high compression (AVCHD/MTS is very compressed) and fast action do not get along very well.

At this point, I don't think you have provided enough information for us to suggest resolution...




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